| Suggested Target Age:
Grades 5-8 Topics Covered: checking and saving accounts, deposits and withdrawals, the benefits of having a bank account
Time Required: 45 minutes Sources: Moneyopolis What
Will the Students Learn? - What savings and checking accounts are
- What deposits and withdrawals are
- The benefits of banks (safety for your money, free check cashing)
- That check-cashing stores charge expensive fees to cash checks
State
Contents Standards Key Virginia: Civics and Economics: CE.10; Economics Education and Financial Literacy: Objectives 5, 6, 14
Indiana: E.1.5, E.6.3
Florida: Social Studies: SS.D.2.2 California: Career Technical Education Model: B2.1, D10.5 NOTE:
The first half of this lesson does not require computers or Internet.
However, the second half involves having students log into their
Economis accounts online. Materials
Needed: - An envelope that says, “This envelope contains receipts, pay stubs, and $345.86 in cash.”
- Checks Received and Spending Transactions List
- Definitions Worksheet
- 2 Large cardboard signs; one labeled “Pay Day Advance Store” and the other labeled “Moneymakers Bank”
- 2 fake paychecks (give one each to Student #3 and Student #4 in the role-play)
Teacher preparation:
- You
will be having four students participate in a role-play scenario.
Select these students and ask them to come to the class just a few
minutes early so you can review their roles with them. Figure out who
students one and two are going to be. Give student #2 the envelope that
says, “This envelope contains $345.86 in cash.” Tell them that after
student #2 is told to take out his/her envelope, student #1must steal
it and run back to his/her seat. (This will make more sense once you
read the lesson).
- Go through the Customer/Clerk Dialogue below with student #3, and review the Customer/Teller Dialogue below with student #4.
Lesson Plan:
- Tell
the students that you are going to do a “Life Without Banks” role-play
that will show the difficulties of saving money without banking. Tell
them that during the role-play they should be thinking about the
problems that a person would run into if he/she doesn’t keep money in
the bank.
- Call your four role-play students up to the
front of the room. Tell the class that student #1 just got a job where
he/she is making a good amount of money, and gets to buy a lot of
things he/she likes. You are going to summarize the earnings and
spending of student #1 for the past few weeks by reading aloud Checks Received and Spending Transactions List.
Tell student #1 that he/she must figure out how much money he/she has
after earning and spending it. Pull out the list and read it to student
#1, making sure that you only take 2-3 seconds between each item, so
that student #1 does not have sufficient time to make the necessary
calculations. When you are finished reading the list, remind the class
to think about what the problem was that student #1 faced.
- Tell
the class that some people are very good at keeping track of their
earning and spending. Have student #2 take out the envelope that says,
“This envelope contains $345.86 in cash.” Say to the class, “This
student has done a great job of keeping track of their earning and
spending and saving their money and receipts in this envelope.”
Suddenly now student #1 should steal the envelope from student #2 and
run back to his/her seat. Remind the class to think about what the
problem was that student #2 faced.
- Now tell the class that
student #3 has just received a check, and since he/she doesn’t have a
banking account, he/she must go to a check-cashing store. You will
role-play the clerk at the check-cashing store. Hold up the cardboard
sign labeled “Pay Day Advance Store” over your head, then go through
the short script below:
- Customer (Student #3, pulling out the paycheck and handing it to the clerk): Hi, I’d like to cash my paycheck.
- Clerk (Teacher): OK, that will be $25 dollars.
- Customer (Student #3): What?!! I have to PAY to cash my check?!!
- Clerk (Teacher): Yes! Of course, this is a check-cashing store. Do you think we serve you for free?
- Customer (Student #3): But I’m supposed to GET money when I cash my check, not LOSE money!
- Clerk (Teacher): Well, looks like you’re going to have to find yourself a bank.
- Following this short role-play, remind the class to think about what the problem was that student #3 faced.
- Now
hand a paycheck to student #4. Student #4 should now say, “I love
Fridays – that’s payday. I can’t wait to cash my paycheck!”
Student #4
should now walk with the paycheck across the front of the classroom
where you are standing, now holding the sign “Moneymakers Bank” over
your head.
- Teller (teacher): Hi! Welcome to Moneymakers Bank. What can I do for you?
- Customer (Student #4): Hi. I’d like to cash my check.
- Teller: Sure.
- Customer: How much will that be?
- Teller: Oh, that’s free when you have an account here. What is your account number?
- Customer: That’s great! My account number is 2220044. Can you also tell me how much I have in the bank now?
- Teller:
Let’s see, including this check, you’ve now deposited $1,435.94 into
your account, and your savings account has made $21.57 in interest, so
you have a total balance of $1,463.51.
- Customer: Thanks!
- Teller: Anytime! Have a great day!
- Have
the four students from the role-play take a bow and return to their
seats. Now ask the class to reflect on what they saw. Ask the students
what the problems were that the first three role-players ran into, and
what some of the benefits are to having a bank account. As they answer,
write their responses on the board. (Make
sure that you eventually write the following on the board, even if the
class doesn’t give the answers: banks keep your money safe; it is
easier to keep track of your money, using banks is cheaper than using
check-cashing stores, and you gain interest on your money.)
- Now pass out copies of Definitions Worksheet and go through each definition, asking students to read them aloud.
- Now bring the class into a computer lab. Have all the students log on to their Economis accounts. Have them click on Manage Finances.
- Ask
one of the students which account is the “savings” account. Ask another
student the definition of a savings account and what it is used for. (Here’s
a good description of a savings account: You can add or withdraw money
whenever you want. Your money may earn some interest, and it’s
always insured, so you can’t lose it.)
- Ask one of the students which account is the “checking” account. Ask another student what a checking account is used for. (Here’s
a good definition of a checking account: Your money might not earn
interest, but you can spend it without having to carry around a lot of
cash.)
- Ask the students which of the accounts you
can “deposit” money into. Ask the students which of the accounts you
can make a “withdrawal” from. (They
can make a deposit into their savings account by transferring funds
from the checking account. They can withdraw money from their savings
account by transferring it to their checking account.)
- Ask the students which of the accounts earns interest on your money. (savings)
- If
the students want, they could now transfer some funds from their
checking accounts to their savings accounts so that they can begin
earning interest. Just remind them that when they use their Economis
debit card to purchase items from your store (Online shopping or a
Point of Sale store), their debit card is linked ONLY to their checking
account. So, if they have 10 units of currency in their checking
account and 50 units in their savings account and they go to purchase
something that costs 25 units, the sale will be refused for
insufficient funds, despite the fact that they have the 50 units of
currency in their savings account. If this happens to a student when
shopping, he/she simply needs to log into their Economis account and transfer funds back from savings into checking.
Optional Closing Activity:
- You as the instructor could go through the Economis Flash Cards (for copies of the flash cards, go to www.elevateurbanyouth.org
and click on Resources, and then select Handouts, and then select Flash
Cards) and pick out the ones relevant to the concepts taught in this
lesson, then show the cards to the students. To encourage students to
use the Flash Cards to practice, you might offer incentives – such as 5
units of your currency for a student who can correctly answer 10
questions from the Flash Cards.
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